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Question mark for Dazn’s financial sustainability in the middle of a loss

January 30 – Dazn posted an operating loss of $ 830 million for 2023, raising further question marks over the financial sustainability of the sport streaming giant.

Year-to-year, Dazn posted a loss. While Dazn’s revenue rose to $ 2.9 billion in 2023, the streaming platform recorded losses that widen $ 1.4 billion for 2023. That was $ 1.2 billion in 2022, $ 2.3 billion in 2021 and $ $ 1.3 billion in 2020.

At the same time, the owner of Leonard Blavatnik injects $ 827 million to Dazn, who took his total investment to be more than $ 6 billion. Streaming services have vowed to become ‘Netflix of Sports’, but Dazn has shifted his mission statement to become a “Spotify of Sports”.

Executive Chief Dazn Shay Segev said he hoped that the revenue would reach $ 6 billion for 2025 with the acquisition of Australian Foxtel paid TV providers and the reported Saudi $ 1 billion injection. However, at the same time, Dazn has allocated $ 1 billion for the right to the Club World Cup 2025.

Segev stated: “2024 is an important year for Dazn, but we only started. When we enter 2025, our ambitions are greater than before. Our goal to reach one billion global users reflects our vision scale, and-as the only direct sports platform to global-old consumers has a good position to make it happen. “

“Our mission is clear: to build the largest sports entertainment company by connecting fans everywhere with the sport they like; And this creates an extraordinary network effect, which is unique to Dazn.

“This ambition encourages everything we do, and requires a brave strategic movement that allows us to build dominance in the main markets quickly and effectively. Our latest agreement to obtain a leading Australian sports and entertainment business – Foxtel Group – is a perfect example of this strategy in action. “

Dazn said that streaming services have 300 million monthly users, but customer bases that pay far more limited, which in turn have made the company struggle to stem losses.

Earlier this month Saudi Arabia, through Surj, a private investment company owned by a royal sovereign wealth fund, which was closed to obtain up to 10% of shares in the company. Dazn refused to comment on what was labeled as “market speculation regarding investment in groups.”

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Gaming Hub

A gaming hub can refer to a central platform or space dedicated to gaming, where players can access games, interact with other gamers, and enjoy related content. Here are a few different kinds of gaming hubs you might be referring to:

Physical Gaming Hubs:

Gaming Cafés: Physical locations where players can rent time on high-end gaming PCs or consoles to play popular multiplayer or single-player games.
Esports Arenas: Specialized venues for competitive gaming tournaments where players or teams face off in games like League of Legends, CS
, or Fortnite.
Digital Gaming Hubs:

Steam, Epic Games Store, or GOG: Digital storefronts where you can purchase and play games, join online communities, and access updates and patches.
Game Launchers: Platforms like Steam, Blizzard’s Battle.net, and Xbox Game Pass often act as hubs where gamers can access multiple titles and keep track of their library.
Cloud Gaming Platforms: Services like NVIDIA GeForce Now or Xbox Cloud Gaming that allow players to stream games on various devices without needing high-end hardware.
Social/Community Gaming Hubs:

Discord Servers: Dedicated communities for games where players can chat, share tips, and find others to play with.
Reddit Communities: Subreddits dedicated to specific games or gaming news.
Gaming Consoles as Hubs:

Systems like the PlayStation, Xbox, or Nintendo Switch act as central hubs for playing games, interacting with friends, and even streaming content like Netflix or Twitch.
If you meant something specific by “gaming hub,” let me know and I can elaborate further!

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