Categories News

Wukong Patch Features a Solid PSSR Implementation in Unreal Engine 5

Black Myth: PlayStation 5 Pro PSSR’s Wukong upscaler implementation is one of the best we’ve seen to date for an Unreal Engine 5-powered game, according to an in-depth analysis shared online.

Digital Foundry recently took a good look at the latest patch released for the popular game Game Science released earlier this year, highlighting how it improves the game on PlayStation 5 Pro. For Quality Mode, the patch introduces PSSR support, which upscales the input resolution of around 1296p to 4K resolution and offers a much sharper image than the base model. Some visual elements, such as the noisy hair on the first boss, are much cleaner with PSSR compared to AMD FSR, and lighting is generally more stable with PSSR than other UE5-powered games such as the Silent Hill 2 remake, although this may be down to the lighting stability being reduced. already showcased on the base console. As such, Black Myth: Wukong’s PSSR implementation is solid, with no glaring issues outside of the typical artifacts also seen in other games.

Balance Mode in Black Myth: Wukong on PlayStation 5 Pro is similar to Quality Mode, as it uses PSSR to upscale the 1296 internal resolution to 4K, but features some visual differences, such as lower resolution textures and some Lumen adjustments. In contrast to the 30 FPS framerate in Quality Mode, the game generally runs at 40 FPS at 120 Hz output in this mode, resulting in a responsive experience with a stable frame rate. Performance mode, on the other hand, doesn’t change much compared to the base model, still using frame generation to reach 60 FPS at 1080p resolution.

The PlayStation 5’s solid implementation of PSSR in Black Myth: Wukong is certainly promising, as the upscaler has produced some very disappointing results thus far. Hopefully, this AI-powered upscaler will actually scale as suggested by the developers, and reach the same level as NVIDIA DLSS, which continues to be the best upscaler ever.

Gaming Hub

A gaming hub can refer to a central platform or space dedicated to gaming, where players can access games, interact with other gamers, and enjoy related content. Here are a few different kinds of gaming hubs you might be referring to:

Physical Gaming Hubs:

Gaming Cafés: Physical locations where players can rent time on high-end gaming PCs or consoles to play popular multiplayer or single-player games.
Esports Arenas: Specialized venues for competitive gaming tournaments where players or teams face off in games like League of Legends, CS
, or Fortnite.
Digital Gaming Hubs:

Steam, Epic Games Store, or GOG: Digital storefronts where you can purchase and play games, join online communities, and access updates and patches.
Game Launchers: Platforms like Steam, Blizzard’s Battle.net, and Xbox Game Pass often act as hubs where gamers can access multiple titles and keep track of their library.
Cloud Gaming Platforms: Services like NVIDIA GeForce Now or Xbox Cloud Gaming that allow players to stream games on various devices without needing high-end hardware.
Social/Community Gaming Hubs:

Discord Servers: Dedicated communities for games where players can chat, share tips, and find others to play with.
Reddit Communities: Subreddits dedicated to specific games or gaming news.
Gaming Consoles as Hubs:

Systems like the PlayStation, Xbox, or Nintendo Switch act as central hubs for playing games, interacting with friends, and even streaming content like Netflix or Twitch.
If you meant something specific by “gaming hub,” let me know and I can elaborate further!

More From Author